Remember when the Tony Hawk's Pro Skater series was the king? It seemed like we were getting a new game in the series about every 5 minutes, and people were still eating it up like candy. Well I'm not here to talk about the Hawk, let's take a look at one of Tony's competitors: Dave Mirra Freestyle BMX 2. This game is Tony Hawk on bikes, only with glitches galore. These glitches, while ruining some aspects of the game, can make other aspects much more entertaining.
The biggest issue with the game is that there are severe clipping issues, and that's putting it lightly. Using the wall-ride move, as well as a little skill and a little luck, it's possible to fall through the wall and into a gigantic pit (or "falling through the world" as my brother and I have nicknamed it). To demonstrate, here's a poor-quality video showing how easy it is to plunge to your doom:
This glitch can be performed in countless locations throughout the game, making for some interesting moments. Having trouble performing a 900 degree spin? No problem, just fall into the pit and perform a 1260 degree spin or more with ease! Having issues beating the competition challenges? Don't sweat it, just dive in and combo away, you'll have 1,000,000+ point high scores in no time.
The clipping issues don't stop there. It's pretty easy to get stuck inside various objects in the game, such as railings, cars, walls, etc. This completely breaks the Wipeout challenges, where the goal is to crash as hard as possible, with points awarded based on the severity of the crash. The game is more than happy to award insanely high scores to players who manage to get their BMX rider caught inside of the various objects I described. This changes Wipeout mode from a game of "let's see who can crash this one trick" into "let's see who can find the best spot to get stuck."
There are also other issues with the game that can be attributed to sloppy programming. For example, some challenges may require that you grind a certain distance on a certain rail. If this is too hard, simply find an easier rail, grind the distance that the challenge requires, then manual your way back to the required rail. As long as it's in the same combo, it counts.
Also, other challenges where you need to transfer over a bridge using a half-pipe can sometimes be completed by using the much easier method of jumping underneath the bridge. Hey, whatever works, right?
Despite all it's issues, Dave Mirra Freestyle BMX 2 is still a blast to play, and is a game I prefer over anything in the Tony Hawk series (those games infuriate me with their difficulty). Have any of you guys played Mirra BMX 2? And if so, have you encountered any of these glitches?
The biggest issue with the game is that there are severe clipping issues, and that's putting it lightly. Using the wall-ride move, as well as a little skill and a little luck, it's possible to fall through the wall and into a gigantic pit (or "falling through the world" as my brother and I have nicknamed it). To demonstrate, here's a poor-quality video showing how easy it is to plunge to your doom:
This glitch can be performed in countless locations throughout the game, making for some interesting moments. Having trouble performing a 900 degree spin? No problem, just fall into the pit and perform a 1260 degree spin or more with ease! Having issues beating the competition challenges? Don't sweat it, just dive in and combo away, you'll have 1,000,000+ point high scores in no time.
The clipping issues don't stop there. It's pretty easy to get stuck inside various objects in the game, such as railings, cars, walls, etc. This completely breaks the Wipeout challenges, where the goal is to crash as hard as possible, with points awarded based on the severity of the crash. The game is more than happy to award insanely high scores to players who manage to get their BMX rider caught inside of the various objects I described. This changes Wipeout mode from a game of "let's see who can crash this one trick" into "let's see who can find the best spot to get stuck."
There are also other issues with the game that can be attributed to sloppy programming. For example, some challenges may require that you grind a certain distance on a certain rail. If this is too hard, simply find an easier rail, grind the distance that the challenge requires, then manual your way back to the required rail. As long as it's in the same combo, it counts.
Dave cheats his way through another challenge. |
Also, other challenges where you need to transfer over a bridge using a half-pipe can sometimes be completed by using the much easier method of jumping underneath the bridge. Hey, whatever works, right?
Despite all it's issues, Dave Mirra Freestyle BMX 2 is still a blast to play, and is a game I prefer over anything in the Tony Hawk series (those games infuriate me with their difficulty). Have any of you guys played Mirra BMX 2? And if so, have you encountered any of these glitches?
Dave Mirra Freestyle BMX 2: The Glitchfest We All Love
Reviewed by Rob
on
1:19 PM
Rating:
Memories of all of those 'extreme sport' games...from Tony Hawk to Dave Mirra to....Razor scooters?
ReplyDeleteGood times, it's a shame we don't see this genre too much anymore, everyone hopped onto the first person shooter bandwagon haha
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