It pretty much goes without saying that
the majority of movie-licensed games are very poor quality, with the
exception of great games like EA's Lord of the Rings series, and the
recent Batman: Arkham Asylum/City games. Back in 2001 a particularly
painful movie-licensed game was released alongside the original Xbox:
Shrek. Why am I picking on a kids game you might ask? Well the
reason is I played it back in the day and I found it to be an odd
game, so I feel it belongs in our blog of strangeness.
Judging by this cut and paste artwork, we can tell the game will be high-quality. |
Ok there's a few things I want to
complain about before I get into some of the weird things about this
game. First of all, this game probably tricked many unsuspecting
people into purchasing it, leading them to believe it would follow the hilarious
plot of the first Shrek movie. This is not the case at all; the game
shuns the plot of the film, opting to go with the “Merlin is evil,
go stop him” route. Because of this we don't get any of the
characters from the film besides Shrek and a very brief appearance of the Magic Mirror (supposedly Merlin has kidnapped Fiona, but we
never see her, unless she's in the ending credits. I never
bothered trying to beat the final boss so I don't know for sure). Words cannot express my
disappointment at the absence of Donkey. Nothing says “I'm cheap
and I don't give a damn” like not licensing everyone's favorite
characters, and on top of that not providing a voice actor for Shrek. How can you make a Shrek game without at least hiring a Mike Myers
sound-alike?
M.I.A. |
End Rant
Now that we got
through the rant, let's talk a little about this strange (and bad,
very bad) game.
The Environment Art Style
Whereas the
environments in the first Shrek film were clearly inspired by
medieval times, the environments you encounter in the game look like
they were rejected from the Nightmare Before Christmas.
Structures
have crazy proportions, and everything
is bump mapped so that Bill Gates could flip the bird to Sony by
showing off his more powerful hardware. It's kind of interesting and
kind of cringe-worthy as you wander around these areas. However
you'll spend most of your time lost due to horrible level design. The art style in this game should have made the environments more
enjoyable, but as a whole it somehow feels soul-less. Maybe it's
because the areas are so sparsely populated? Maybe it's the crap
soundtrack? Either way, when playing this game you get that weird
feeling you only experience when playing budget games.
The Characters
One of the things
that made the Shrek films so enjoyable were the comedic re-creations
of classic fairy tale characters (I can't help but laugh
whenever the cross-dressing evil stepsister has a line of dialog). Fortunately we get a little of this in the Xbox game, with such
classics as Humpty-Dumpty and Little Bo Peep. However the remaining
characters/enemies are mostly uninspired, such as witches, skeletons,
bats, court jesters, and many more things from Blandville. There are
a few really weird character creations though, such as Gumby-like
kids with slingshots:
Shrek takes out his frustrations on half-assed character design. |
the candy
monstrosity Frankendrop (who happens to also be a boxer), and the oddly funny disco-dancing cow that
appears in a few of the levels. Something that I also found a little
odd are the human characters. In the films they were portrayed as
exaggerated but semi-realistic people, but the game tends to show
them as dwarf-like with bland faces. Did the developers care at all
about being true to the source material?
This ends my quick
look at Shrek for the original Xbox. This is really one of those
games that you have to play for yourself to experience how bad it is,
along with how awkward the environments are. I feel like I should
end this post with a Smashmouth song like the movie, but the game
devs didn't bother to license their music either.
Shrek on Xbox: A Twisted Fairy Tale Indeed
Reviewed by Rob
on
4:38 PM
Rating:
I had a Shrek fighting game for the Game Boy Color. It was not pretty.
ReplyDeleteI can only imagine how painful that was, movie-licensed games seem to be infinitely worse on handheld consoles.
ReplyDeleteThere are not very many good games that are based off of movies. I still have not found a good Shrek game to date.
ReplyDeleteI would be surprised if there did exist a good Shrek game, developers are too lazy when it comes to movie games.
ReplyDeleteHello Dear,
ReplyDeleteThis gem was the reason the Xbox survived.The unadulterated stunning power that is shrek is excessively for even this console so it solidifies.The missions are captivating and I've replayed 420 times.Shrek is love. Shrek is life.
Best wishes,
Sylvia Powell.