When you stop to think about it, the Legend of Zelda games have some genuinely creepy characters. People have plenty to fear from these games, be it Ooccoo from Twilight Princess, the Redeads from Ocarina of Time, and probably the most feared character of them all: Tingle.
Tingle first appeared to haunt our nightmares in Majora's Mask for the N64, where he desperately wants to be a fairy. He has become so delusional that he thinks wearing green full-body spandex, acting extremely flamboyant, and flying around with the help of a balloon tied to his waist has magically transformed him. Sadly the only way to receive maps for certain areas of the game are by buying them through Tingle, so for most of us, this creature was unavoidable.
And then, for reasons unknown, Nintendo decided that Tingle was a huge hit, and to the horror of gamers everywhere they made the choice to include him in many Zelda games following Majora's Mask. I still remember thinking that after Majora's Mask I was done with that man-elf once and for all, only to cry in anguish upon finding him in The Oracle of Ages, floating around and staring at me with that creepy smile that would strike fear into the heart of Ganon.
As if that wasn't enough, Nintendo chose to torture us even more by upping the ante in the Wind Waker. We not only get Tingle, but we get a location called Tingle Island that is entirely populated by Tingle clones!
Why did Nintendo do this to us? Is it because Wind Waker is a game about sailing the open seas, so Nintendo wanted to include their version of the Bermuda Triangle?
Thankfully, Miyamoto decided to give us a break by not including the man-elf-satan in Twilight Princess, probably knowing that a game with both Tingle and Ooccoo would probably scare away most gamers from future Zelda games. But it still doesn't excuse them from all the Tingle appearances in the past. Until next time, Tingle, Tingle, Kooloo-Limpah!