Since there are so many weird character types in Bioshock, this will be a multiple part blog series, starting with the creepiest inhabitants of Rapture: the Splicers.
The Splicers are the most common type of enemies encountered during your trip to Rapture. They were once normal citizens who fell victim to the popular trend of splicing, which involves using a substance called ADAM to rewrite a person's DNA. The result is that the person gains superpowers, but at the cost of destabilizing his or her body cells. In other words, they go insane and their bodies become hideously deformed. In addition, splicing causes a drug-like addiction, so as a result you have yourself a top-notch psychopath. Quite a few of the Splicers are ashamed of how deformed their faces have become, and wear masks to hide it. However the masks can be knocked off, and not all Splicers wear masks, so you are bound to be creeped out no matter what.
There are also more super-powered variants such as the Spider Splicer, who can climb on walls and ceilings, and tend to drop down right in your face when they attack.
|Spider Splicer in Bioshock 2|
One of the most challenging Splicer types is the Houdini Splicer. This Splicer has the ability to teleport to different areas of the room, as well as the ability to blast you with fireballs when attacking you head on.