However, there are game developers out there who want to ruin our fun by providing annoying and sometimes worthless sidekicks that rarely do more than get on our nerves. Here are some of the offending characters that you may have had the misfortune of putting up with.
Ashley from Resident Evil 4
|Leon help! Help me! Leon!! Help!|
The low point of Resident Evil 4 is when you rescue Ashley, because from then on the game pretty much becomes one giant escort mission. Ashley has absolutely no way to defend herself, which results in her constantly crying for you to help her. This is a huge inconvenience while you are trying to defend yourself from hordes of almost-zombie villagers. Worse still, she has her own life bar, so if you decide to let her fend for herself you'll be greeted with plenty of game over screens. I suspect that only Ico is a game that involves more hand holding than this Resident Evil game.
Roman from Grand Theft Auto IV
|Cousin! Let us go bowling, again.|
Navi from The Legend of Zelda: Ocarina of Time
This is probably the most annoying character in all the Zelda games, a fairy who won't shut up. Navi is your constant companion throughout the entire game, and can be very helpful by telling you the weaknesses of enemies, and hinting at which area you should visit next in order to make progress in the storyline. However, when she wants you to advance further in the game, she constantly lets you know about it, driving both you and Link insane with cries of "Hey! Hey! Listen!!" As all Zelda fans can tell you, it's a very unpleasant experience to have a fairy screaming in your ear every couple of minutes while you are trying to travel Hyrule field to complete side-quests.